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Was Days Gone a success?

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Was Days Gone a success?

Was Days Gone a success?

Days Gone has sold more copies than every game the studio has ever made, combined,” Ross told Jaffe. “So it's successful in that way, and in the community and player response. But the critics, yeah, that was Normandy Beach.” ... It's available on several digital storefronts, including Steam and the Epic Games Store.

Is Days Gone worth $20?

It isn't the best PS4 exclusive by a wide margin and it did have quite a few bugs at launch, but it's definitely worth it for $20. No brainer at $20. It's a slow start but really picks up after a few hours.

Did Days Gone make a profit?

The sequel was meant to be a kind of definitive Days Gone experience that carried over the learnings from the first game. ... According to a Bloomberg report, Sony shot down the sequel. Days Gone was actually profitable for Sony, despite the company not disclosing game sales.

When is the release date for days gone?

  • The game was scheduled to be released on Febru but was delayed to April 26 which allowed the development team to polish the game. Garvin, John (J). "Days Gone: Bend Studio's New Open-World PS4 Adventure".

Why did Days Gone not get good reviews?

  • We've been hearing about it for ages, but the long-awaited open-world zombie game just didn't seem to make a splash with reviewers when it first came out, which is actually a pretty rare occurrence from the console manufacturer that's brought us God of War, Bloodborne, Uncharted 4, Spider-Man and more.

How long has days gone been on top in the UK?

  • Elsewhere, the game has been sitting on top of the sales charts in the UK for three weeks straight- -again, these are quiet weeks, but it's still an accomplishment. We'll know more about sales once we see the NPD report, but what we're seeing so far just doesn't stack with the lackluster review scores.

Who was the original composer of Days Gone?

  • It was announced by Reese the game would utilize Unreal Engine 4 and would have "a very strong narrative". The original score was composed by Nathan Whitehead. John Garvin is the creative director and writer of the game, and Jeff Ross is the game director.

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